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Warriors, one of the five classes inMapleStory, are the game’s hard hitters. They use melee weapons, such asswords, spears, and blunt weapons. Warriors are strong characters capable of surviving and dealing heavy damage and have the most hit points in the game. However they have the lowest accuracy in the game, which means when dealing with enemies a higher level than them it can be quite hard to hit them. This problem can be handled by buying DEX scrolls or equipment. The hometown of Warriors is Perion.

First job

At level 10, Beginners can travel to Perion and head to the job advancement building which is in the downright side of the map. Dances with Balrog will advance the player to a Warrior. Upon becoming a Warrior, a HP boost of about 250 will be obtained, as well as a Beginner Warrior Sword in most versions of MapleStory.

Second job

Upon reaching level 30, players can again speak with Dances with Balrog, who will send them to their second advancement instructor at West Mountain IV, who will send them into a map with the instruction to gather 30 Dark Marbles. Be careful to stock up your potions before you start gathering up the 30 Dark Marbles – the monsters in the Hidden Street are either nerfed or boosted to be difficult but defeatable for you.

Upon successfully gathering the marbles, the second advancement instructor will send the player back to Dances with Balrog, who’ll grant the player advancement into their second job, either as a fighter, a page or a spearman. You will also receive another HP and MP boost, the amount differing on what second job you chose.


One of the two most popular warrior advancements, mainly because of the skills they get at 3rd and 4th job. Of the Fighter, there are two courses you can choose. Fast leveling then power later, or power first. The fast leveling kind should max rage first, they will then get into more party quests, being able to level faster then. Its the exact opposite for power Fighters. They max skills like Axe/Sword Mastery first, so they can get more power.

Since Big Bang patch, players now have a free choice of switching betweent Axes and Swords.


Pages may not be the most popular class, but once they reach 4th job, they become one of the most powerful, with a skill called Heaven’s Hammer, when maxed it will reduce the HP of 15 monsters to 1. Against a boss type monster, the skill deals an epic 200k damage. Choices of weapon for Pages are Swords and Blunt Weapons. Pages can choose a varity of weapons ranging from 1-Handed, to 2-Handed. Since 2-Handed deals heavier damage than 1-Handed (assuming you do not have the funds for a good shield), using 2-Handed weapons may make leveling easier. 1-Handed weapons, however, are faster than 2-Handed, so it is really all up to the player’s preference. By the late (or early, depending on what skill build you use, and points you apply) White Knight levels, players may want to switch to 1-Handed weapons, if they have not already done so. Thanks to Shield Mastery, equipping a shield will decrease damage. It can give up to +200% defense at max. Further more, Paladins (4th job) have a skill known as Guardian, which (at max level) has a 40% chance to block out all damage entirely. It also offers a large 30% elemental resistance (Fire and Ice attacks).

Pages are under rated. Also they naturally have higher MP than the other 2 warrior classes. They get to infuse the three basic elements into their weapon and also get to increase their MP recovery rate. Once one reaches Paladin, they get the power to infuse their weapon with Holy attributes. This ability turns them from an unwanted party member to a wanted party member due to the ability to attack using the opposing weakness attributes.


Probably the most popular warrior class {Due to skills obtained at 3rd job} They are also sometimes the hardest level, depending on the kind you’ve made. Like with Fighters, there are fast leveling Spearman, and power Spearman. The ones that want to level fast should max Hyper Body first, So that they can get into more party quests. The ones looking for power should max Spear/Polearm Mastery first.

One of the most difficult things about being a Spearman is deciding between polearms and spears. The most popular is spears due to the skills “Dragon Crusher” obtained at 3rd job. I would put mainly on spear, but some on polearm, because a few spears {FairFrozen and Dragon Falitzan {only ones I know of}} Allow you to use both spear and polearm attacks. So its truly up to you until 3rd job, then get one of these spears.

Since the Big Bang/Chaos patches, The skills have changed so Dragon buster and Dragon Fury can be used regardless of whether or not you use a spear or polearm

Third job

Upon reaching level 70, go to El Nath – Chief Residence, and speak with Tylus. After talking to Tylus, the player must return to Perion, on Victoria Island, and speak to Dances with Balrog. Next, find the Door of Dimension, located at Sleepywood and walk to the end of the path. Enter the portal to defeat Dances with Balrog’s clone and obtain the Necklace of Power

Return to Dances with Balrog and exchange the Black Charm for a Necklace of Strength. The player must then give that item to Tylus.

Head to the Holy Ground at the Snowfield Sharp Cliff II and answer five questions to obtain the Necklace of Wisdom. Bring this to Tylus, who will advance you to your third job.

A third job fighter will become a crusader, a third job page will become a white knight, and a third job spearman will become a dragon knight.

Fourth Job

After reaching level 120, go to El Nath to speak with Tylus. After speaking to him, you must head to Leafre and venture to the Forest of the Priest to meet Harmonia. He will give you the task to kill one Manon and one Griffey and collect the Heroic Star and Heroic Pentagon. Return to Harmonia and then speak to him again to advance plus a Maple Warrior 10 skill book.

White Knights become Paladins. Crusaders become Heroes. Dragon Knights become Dark Knights.


One of the main parts of “Jump!” is known as the “Counterattack Of The Blade” which is the Warrior balance part. Skills and animations would be revamped and renewed and as well Dark Knights will gain a good mobbing skill known as “Dark Impale” at Fourth Job. Hero’s “Panic and Coma” become more useful, plus a advanced version of “Final Attack” at 3rd job. (Just known as “Adv. Final Attack) And as well Pali’s “Advanced Charge Blow” becomes more buffed.

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7 Responses to Warrior

  1. TimPhillsen says:

    This is exactly what I needed. Tnx for the details. By the way, other pages are not so fascinating. No offece, just try to keep quality in this way 🙂

    Tim Phillsen
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  2. BrandOctocus says:

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